

My rendition of the Balance Guardian, Ariel, and her continued torment at the Pillars of Nosgoth. Bound to this place after her gruesome murder, her spirit may never leave. Her only hope lies in Kain to restore the Pillars, the world, and to set her free.
Modeled in Maya, 3D-Coat, sculpted and textured in Zbrush and further in Photoshop. Maya for rigging. Rendered using Arnold in Maya, with Xgen for the hair using curves from the groom in Fibermesh. The background of the Pillars scene was rendered out of Unity. Modeled, sculpted, and textured by me using Maya, Zbrush, Substance Painter, Photoshop. Final composite in Photoshop.